Round Counter: Where to begin? - Page 2

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  1. #11
    Junior Member mossbergmaniac's Avatar
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    Quote Originally Posted by RavenCpe
    CAA is coming out with countdown mags dunno if theyll work in the FS2K tho.
    Yeah Im trying to figure out if they work or not. No one here seems to know yet.
    They got weapons!.......So What?........BOOM!!!!.......F@$K!!!

  2. #12
    Member TangoDown's Avatar
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    I collect movie props. I owned a Morita rifle from Starship Troopers. They made two versions with a down counting digital counter and I owned one of them. The counter startered at 1000 and counted down to zero but it didn't count the rounds it was just for effect. I would suggest adding a sensor the ejection port to count the expelled rounds as they are ejected. It's actually a simple circuit and it ran on a 9 volt battery. Hope this helps.

    Lee

  3. #13
    Member TangoDown's Avatar
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    Here's a photo of it.


  4. #14
    Senior Member Bullseye Shooter
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    The countdown mags dont fit in FS2k

  5. #15
    Senior Member CAN KILL YOU WITH JUST HIS FINGER FS2KSTD's Avatar
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    I'm currently in Taiwan and I just saw an airsoft replica of the M41A1 Pulse Rifle from Aliens ... functioning round counter and all. If the damn thing didn't cost $1000, I'd be bringing it home with me. Imagine trying to explain that one at Customs! "No sir ... it's a replica of a movie weapon?!?"

    You'd think an electronic counter sensor located in the spent casing ejection tube could be done somehow?
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  6. #16
    XCR
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  7. #17
    Senior Member CAN KILL YOU WITH JUST HIS FINGER FS2KSTD's Avatar
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    ^^^ For $360, I'd rather buy a case of ammo ... that round counter must pick up cable TV and tell your fortune for that kind of money???
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